A downloadable game




Assume the role of Derek Ericona, a lord destined for death by treachery, who avoided it in favor of a more grim fate. You're in for a great adventure inspired by games like Castlevania and Dark Souls. Bloodthirsty monsters, divine creatures and epic boss battles. The game’s story is shaped by choices that will define your journey.

  • Metroidvania - Unlock unique upgrades for movement and combat to expand the world. Maintaining the game's progression requires you to use different relics, items and abilities.
  • Challenging bosses - Test your skills against multiple bosses and other creatures from the Dark Ages. The game will constantly test your patience as you face challenging battles that require their own unique approach..
  • Combat galore - You must use an ever-expanding arsenal of weapons and equipment to repel a wide variety of enemies. Put your courage, skills, and resolve on display for them.
  • Exploration - The game features a huge world represented by a variety of hand-crafted levels. From fog-shrouded ruins, where undead corpses cling to any living being passing by, and shambling figures emerge. To the Sun-city that hides in the labyrinthine of an ancient tomb where an unspeakable evil lingers, long forgotten by mankind.
  • Non-linear exploration – Play through levels and bosses, discover side areas with more secrets and enemies to defeat.
  • Weapons and Equipment – Your character can be armed with bows, scythes, longswords, whips, pistols, rifles, and many more traditional weapons. More exotic weapons will also be available to you, so use any means to achieve success.
  • Multiple Endings – Make key decisions along the way to determine Ericona's fate as you progress through the story.


He called to me and I answered the call. I could not do otherwise. The fused will of a dying world - the mighty force "Essence" overcoming the barrier of life and death carried me into the maelstrom of time and space.

- The Chronicles of Ericona.

The game takes place in one of the many worlds of the multiverse, called the Mah'abyss. The story begins in a land called K'ar Kaaros, where Queen Aurora, blessed by the Lightmaker, rules. The Bloody Harvest - is the name given to the times of her reign. To fill the vessels with the spiritual energy that keeps her Master's life, she sacrificed thousands of lives. Thus was born the cult of the Mourners, which now controls the land.


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RECOMMENDED PC Features:
    • Requires 64-bit processor and operating system
    • OS:  Win 7/8/10
    • CPU: Ryzen 3 1200 /  Intel Core i5 3GHZ
    • RAM: 4 GB 
    • GPU: GeForce GTX 560  1GB or better
    • Disk space: 1 GB
Updated 14 days ago
StatusIn development
Rating
Rated 4.7 out of 5 stars
(3 total ratings)
Author70`Strike
GenreAction, Platformer
Made withGameMaker
Tags2D, Action-Adventure, Action RPG, Metroidvania, Pixel Art
Average sessionA few hours
LanguagesEnglish
LinksTwitter, YouTube

Development log

Comments

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Hey! Is it still possible to play the demo?

Hi, the prologue of the game will soon be available for free. I'll be sure to let you know about it!

Thank you!!

Waiting for that too!

Hey there, no demo available at the moment, sorry. As it is no longer relevant relative to the current phase of development of the project.

Hey man, it shows me an error. It says "cannot read properties of undefined". Really wanna try your game, but I´m not a computer´s person. Is there any other way i can give it a try?

It looks amazing by the way, I would buy it just for the looks.

Hey! This demo version has not been updated for a long time, I assume the error occurs when you use the campfire. An update with fixes will be uploaded in the coming days.

(1 edit)

"Maybe in the future I can will hear you."

I am a huge metroidvania fan and I really like the art style and gameplay in Skelethrone (even though its a little too tough for me). I kinda wish the enemies offered more xp or that the first ten levels required far less xp to upgrade.

 I watched the Collector boss fight video because I had a really tough time with it and my encounters did not play out the same way as it did in the video. Almost every time I tried to hit mid air then use my second jump it ended in my character just falling in the pits. Also, after almost 2 hours of attempting the Collector, the boss just disappeared and won't spawn again. Hopefully there wasn't an important item needed from them... 

I think this game has a lot of potential. Looks great, the combat is fun and it requires so little from my pc to run it. I hope this ends up being tweaked here and there before the full release. I plan on purchasing this one!

Thank you, there is still a lot of work to be done.

It seems like you are definitely on the right track and that you have a great understanding of what makes these types of games fun and engaging. I'm excited to see where you go with it.

I still never figured out what happened to the Collector but I'll probably just start over and pick different stats and what not. I need to see what happens next! :)

(2 edits)

In general, a very strange thing, I tested this boss in different scenarios doing the most incomprehensible things to find bugs, but it always worked fine.

when boss is stunned you must pressed E key if you play on mouse-keyboard or button Y if you play with a gamepad , but not doublejump

(2 edits)

The collector finally spawned again after wandering back and forth for awhile. Not sure how I made it glitch but I was able to defeat it. I was stuck on the Devouring Maiden where sometimes their health would be almost nothing after fighting from inside them once but other times I would have to do that 3 or 4 times before it was damaged significantly. Then it started getting stuck and flashing against the right wall and I was able to get the last hits in during the glitch and progress. Oops.

I  wonder how players manage to break the game haha)

Bug fixed when Ghul Boss fight started, the game was finishing its work . 

(+2)

Hello! As a fan of dark souls and metroidvanias I loved this game. I just finished playing the demo and thought Id give you a little review. 

So far throughout playing I have noticed that the combat is very fun. I find figuring out ways to avoid the enemies and find ways to attack without being attacked is very enjoyable and engaging. I also like how death is punishing, but not super punishing.

The inventory and everything that this game seems to has offer seems a blast to mess with. As of what I have played I only got to mess with shields, swords and some boots but I cant wait to see more. I also love the ability for Left and Right trigger. 

The game feels difficult but not too difficult. It seems like it is made for the audience of experience gamers. Definitely couldn't see this as a beginner game as it does have quite the challenge to it.

I also enjoyed the npc chats as well. I always love stumbling across a new npc and finding out what they have to say, and this game so far has lots of npcs. 

Overall, the game is great. It is fun to play, has an interesting story and has plenty of potential. Keep up the great work, Id love to see more of this game. If you would like to I am also working on a game right now in the genre of metroidvanias, if interested follow my instagram  https://www.instagram.com/lemonramengames/

(1 edit) (+1)

Hi! Yes the game it turns out as practice is not very easy, I see players die on the first boss, although just watching his actions are very easy to understand the tactics, you just do not hurry, this is what are counted on all souls games, even if it is partially platformer. Thanks for your feedback , of course the game will evolve in all directions, at the moment the demo has 4 different zones and 6 bosses and that's just a small part of what this world will be like.

(1 edit)

Collector No damage with started weapon.

Hiii, I've made a video about the demo and wanted to share some feedback about it, hopefully it is useful to you ^^

-The concept of the game is really good and has a lot of potential.

-The gameplay mechanics are very clear to the player and fun, so I'll say that the game in this aspect just need polish in general to make the "game flow" better, maybe an easy way to improve it would be through checkpoints on some critical parts of the map.

-Visually the game looks very good and just needs some polish, especially in the sprites of the main character, but appart from that I have to say that the game looks pretty solid considering that it's just a demo ^^

In conclusion, the idea is great and I hope you keep working on it. Hopefully this is useful for the development :D, also if you could subscribe that would help me a lot :)

Regards

Hi thanks for the support, of course everything goes on and the project will be completed no matter what ) As for the checkpoints, you just missed them)

LOL, my fault then hahaha thanks for the info ^^, you are welcome :)

Show post...

REALLY GOOD GAME DEV

Hey!! It`s amazing. Let`s try it.

WOW, finally

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